Sunday, February 26, 2012


This is a character I've been thinking about for a comic project that I won't be able to get around to until probably the summer.

It's just a rough design of how I want him to look, but OGELEY BOGELY he and his pudginess is so incredibly fun to draw, I wouldn't be surprised if the final design ended up looking very close to this. I've never really drawn in this style, which is more painterly than I'm used to, but I really like it. I also can't help but think I was subconsciously influenced by the fuzziness in all of James Lien's drawings...

Anyway. Back to work on my animated short Telly. (Formerly known as Tripwire.)

Saturday, February 11, 2012

Life drawin' keith

Drew this naked dude a few days ago, and some drawings actually came out decent! Decent enough for me to scan them and post on this blog!! Decent enough for me to do this instead of study for World Econ.

I tried to concentrate on 3 things while drawing these:

  1. Flow throughout the figure.
  2. Accurate distances between one feature from the next.
  3. Dimensional depth to show mass.

I think that last one helped a lot. Still got lots to learn though!

Friday, February 3, 2012


Typed this up on my quite Tumblr, thought I'd post it here:

A beautiful painting can actively engage the viewer and evoke all kinds of emotion, but that painting is essentially just something nice to look at. What makes it art are the hundreds of hours the painter had taken to plan the composition, stretch the canvas, mix the oils, add the shadows, add the lights, apply the layers, and utilize all the skills learned throughout the years leading up to the conception of this piece.

Art is rarely about the end result, but always about the process.